

Por cierto ese super buu se ve de lujo! la intro/win pose del Final Bout te quedó de 10. Genial Brother! te está quedando estupendo! In addition to what I mentioned above, the final version will be expanded into content based on Super Butouden3. The rocking of the characters is going to be something constant so the more reviews they leave me the more they help me improve.

Intro animation only has the logo animation and the one in the folder will be replaced. Victory screen with its corresponding text. My Chars are 100% Open Source and can be freely edited without any permission. * All chars have one or two corresponding new attacks with their Super Butouden 2 counterpart or another game to balance the amount for each character. * Sounds and effects faithful to the original. * Dialogues during the intro of each combat. * Improved interface and more in line with a fighting game. * 9 original levels of the game + 2 Extras made for this


* Improved color palettes, improved sprites and separate colors for easy editing. * 12 Characters 11 from the original game 1 extra from Super Butoden2 I have previously uploaded my last attempt but I promise this one is better in every way. Well, taking the theme off the screen, I try to make the ultimate Dragon Ball Z game. Now they will think why make a game that is hyper-faithful to the original if I can emulate it or play the original. Mugen's flaws that don't allow for things like the split screen were replaced with mechanics made to enhance the gaming experience. All the chars and their movements try to emulate the game. I present to you the first attempt to emulate as faithfully as possible with some licenses to the Sega Genesis game. This is not a screenpack and chars added randomly.
